It’s funny to start out a review with a justification, buuuuut… Given that the computer-based digital audio workstation market is maturing and prices are coming down, many wonder why in the world a person would turn to a portastudio-type, all-in-one piece of gear to record at home. The answer is that there are very good reasons to prefer this sort of option. Firstly, without a large investment in a "work surface", a simulation of the front of a mixer and a tape machine interface, a computer-based unit with a qwerty keyboard interface can be quite clunky to manipulate while you’ve got an instrument in your lap. Secondly, some people simply prefer the aesthetic aspect of the mixer/transport interface offered by the portastudio. It’s a comfort thing, and comfort is a big part of the reason people create home studios. Thirdly, the interface of the portastudio type units has been optimized over years to make it comfortable and useful to musicians. Fourthly, setting up and debugging a computer-based system may require a degree of computer-savvy some folks don’t have, and fifthly, while all these objections can be overcome by pre-packaged systems, even a stripped-down system without the comfortable interfaces can cost twice to three times what a well-developed portastudio does. Given all that…
Today, we’re looking at the TASCAM 2489mkII Portastudio as an alternative for home recording. I am a recording engineer who uses computer-based recording systems all day long at work, so I’m very comfortable with them as a tool. However, when I was looking to create a home-based, non-commercial recording system for my own use, the main concerns after recording quality were comfort and ease of use during the recording process. The fact is, when I have a guitar strapped on, the last thing I want to do is lean around, plug up things, and think a lot to allow me to accomplish the recording process. While I’m comfortable in the studio as a musician, engineer, and producer, when you combine those roles into a solo situation, comfort and ease of use loom large in selection of gear. As a result, if I were to attempt to put together a laptop recording system, I’d have to spend buckets of money to get it tweaked to be comfortable to control. Maybe later, but today I chose the option that punches all my buttons: The TASCAM 2488mkII Portastudio. Let’s take a peek.
AESTHETIC
As you unpack the Portastudio, you realize that all there is in the box is the unit, a manual, and the power cord - It really is self-contained.
Next, the smell of brand-new electronics wafts over you. Mmmm… In this case, rather than the ugly, sharp smell some electronics put out, it is a sweet smell.
Then you see the faceplate. For the mkII’s faceplate, TASCAM chose a deep blue color. It’s an oddly familiar color. Ahhh… That color is very similar to the color of the Neve consoles I’ve worked on for the last twenty-seven years. I’ve always liked that cool blue color. During high-stress sessions it was a calming influence on me. We won’t be having high-stress sessions at home, but that color will be welcome. Okay, there’s a comfort factor there. Smart move on TASCAM’s part. Above the fader row populated by typical TASCAM 45mm (2") faders, the faceplate is dominated by four rows of square, lighted buttons reminiscent of a TV switcher. Above those rows is a bright, clear 2 ½" backlighted LCD screen that continues the blue motif with a light blue background and a dark blue highlights. To the right is the transport, editing, and master facilities section, clustered around a 1 5/8" jog/shuttle/data entry wheel and a set of six navigation buttons. When you look at all the buttons and the 115-page manual, you know you’ve got some reading, and learning, ahead of you. After playing with mixing the supplied 24 track song, it's time to get to work.
ELECTRONIC AND PHYSICAL CHARACTERISTICS
How has TASCAM chosen to physically organize this unit? Firstly, it appears to be a 24-track recorder, but isn’t. Instead, the unit offers 250 freely-assignable "virtual" recording tracks. It offers 24 physical mixing/monitoring channels organized as 12 mono channels and 12 stereo channels, each with a fader, EQ, and sends. That "freely-assignable" thing means you can build up huge mixes by recording twenty-two tracks at a time, "bouncing" them by sub-mixing to a pair of stereo tracks to monitor during recording, and then assigning another twenty-two clean tracks to record and monitor. At mixdown time, you can organize your 250 tracks into premixed tracks and assign them to faders to create a lush mix. If you are exporting to mix on another platform as I will be, you can create a very large mix. Megalomaniacs beware!
The unit offers 8 physical input channels that can all be recorded at once via jacks on the back panel. Each input has its own trim that is continuously variable from infinite attenuation to line level to mic level. Four of the inputs feature combined XLR / 1/4" TRS balanced inputs with phantom power. Four feature balanced 1/4" TRS inputs without phantom power. The sound of the preamps is "literal" to my ears. There is very little coloration right up through the gain range to the edge of distortion. For more character, one may want to invest in tube preamps for his mics. The last 1/4" channel serves dual-duty as a "guitar channel" with a parallel unbalanced, high-impedance guitar input on the front panel and a multi-effect processor available during recording. More on that later…
Three-band EQ is available at all times on all inputs and monitoring channels as well as the stereo bus. The EQ sections offer three-bands: low shelving (32hz-1.6khz), a wide-range fully parametric middle band (32hz-18khz), and high shelving (1.7khz-18kkhz), all with +/-12 db boost and cut. Each channel's EQ can be switched in and out of the circuit and provides a digital trim for gain makeup and reduction. The EQ is smooth, musical, and useful. A comprehensive dynamics package is also included on the stereo bus.
In the effects realm, the unit offers several options for recording and mixing. Basically, these options come in the form of eight insert effect processors for the input channels and monitor strips and one master parallel effect processor with sends and returns. The eight channel insert effects processors can be allocated as eight recording or monitor channel effects processors (compressor, de-esser, exciter, and noise suppressor) or can be allocated to offer one guitar multi-effects section and four of the channel insert processors. The guitar multi-effects section’s chain consists of a (1) noise suppressor, (2) a choice of either distortion, overdrive, or clean sound, (3) an amp simulator or acoustic guitar simulator, (4) a selectable fourth effect, and (5) a delay unit. The selectable fourth-position effects are: flanger, phaser, chorus, exciter, pitch shifter, tremolo, vibrato, and wah. Incidentally, these guitar multi-effects can be produced in stereo or mono and automatically adopt the configuration you choose when you assign the guitar processor to either one or two channels. A guitar tuner is also provided. If that isn’t confusing enough, also available separately through channel sends and a stereo return is a single stereo effects processor. Within that processor are reverbs, delay, chorus, pitch shifter, flanger, phaser, and gated reverb. Each of these effects is supported by a library of different sounds (i.e. the reverb has halls, rooms, plates, etc.). Also provided are two separate effects sends per channel that have outputs on the back panel and can be used to send effects to external effects processors.
The classic paradigm for the recording studio involved a multitrack recorder, a mixer, and a master two-track recorder. This unit has reproduced these sections right down to an onboard mastering recorder that allows you to play back from the multitrack, mix, and record the resultant mix to a two-track recorder.
Also available are a bounce feature and a sub-mixer. The bounce feature allows you to route the stereo mix of the multitrack and effects back to a track or a pair of tracks on the multitrack so you can build up submixes for later use. The submixer feature allows you to mix the eight physical inputs into either a bounce or a stereo mix, allowing you to add, for example, an external keyboard or drum machine synchronized with MIDI.
The transport is controlled by a comprehensive editor that allows you to easily set 99 cue points plus in and out points for automatic punching. When combined with "from" and "to" points, track selection, and various copy, cut, and paste commands, as well as audible and visual scrubbing, you have all the necessary editing capabilities.
Entire tracks can be cloned, allowing you to try different processing options and punch back and forth between them as well. The system offers comprehensive .wav import and export capabilities for individual tracks and your mixes so you aren’t landlocked. As a result, you can track on the 2488mkII and mix in any other box that can handle .wavs. One very handy function is that individual track exports always begin at track time 00.00.00,00, so that your tracks always line up and synch up perfectly in the other platforms. You’d be amazed how many workstations don’t offer this feature, forcing you to take extra measures to get a synch point. You are offered the option of 24-bit or 16-bit recording depth at project startup. All data is recorded to the internal 80 gig hard drive which has TASCAM partitions for project use and a FAT partition that is recognized by your home computer for drag-and-drop access via a USB port. All data and export functions can also be accomplished via the onboard CD burner. The unit is 21.5" wide by 14" deep by 5.7" high and weighs 17.6 pounds. It is virtually silent in operation.
ORGANIZATIONAL
The console is controlled and organized on modern console access principles. Channels are "addressed" by touching their "Select" key. Routing is accomplished by holding an input channel’s Select key and touching one or more monitor channel’s Select keys, or the reverse (holding a monitor channel’s Select key and touching an input channel’s Select key). The method used to verify routing is both simple and sophisticated and is the same method used by top-end consoles: Simply touch an input channel’s Select key and see which monitor channels flash for forwards interrogation. Reverse interrogation is also available by pressing the monitor channel’s Select key and seeing which input channels flash. If that weren’t enough, a routing screen can be called up that shows where everything is going as well. For that matter, effects routing and interrogation is handled similarly: Hold down the effects key and all the channels that are routed will flash. Center-section buttons allow you to call up the EQ, Sends, panning, digital trims, and processing and hop from channel to channel to compare and adjust. Fast menu buttons speed up navigation through the various often-used functions. Navigation within menus is accomplished with four cursor buttons, the jog wheel, and a "yes/enter" and "no/exit" button. Many buttons call a function when tapped and a related, underlying adjustment menu when held. While the jog wheel is quite functional, it would have been nice for it to have been built a little larger.
Data exportation is logical and easy and batches can be done with a single command. Follow the directions in the manual to export virtual tracks and master tracks via USB or CD. The thirteen virtual tracks for my first, one-minute piece took about ten minutes to export to CD.
OPERATIONAL
I can’t emphasize enough the ease of routing offered by this system. They’ve pretty much gotten rid of the whole "fiddly bits" part of recording with the large, lighted routing and record ready keys. The net result is to making tracking and overdubbing by a musician a pleasure. All the basic tools for recording and mixing are there with the exception of automation, but we’ll deal with that in a moment. The monitor section is rather comprehensive for a unit of this type. It not only offers multiple inputs to the monitors, but separates headphone and control room feeds, allowing
AND NOW,THE RANDOM BITS
I’m going to throw out some no-so-organized thoughts on some of the oddities and novelties of the unit and some hints:
And now, a completely random bit: